
Modeled and rendered Lou's violin. I worked with HDRI Lighting and Final Gather in Mental Ray. Turned out pretty well. Any comments are welcome.
just a little insight into process...
Well, I got Lou rigged. And I modeled a violin here. I was also playing around with post production ideas (hence the film grain). I ran into a bit of a problem, but I think I discovered a makeshift solution. I was actually going to lay all the UVs out by hand, but since my character was already rigged, i wasn't able to mirror them. I decided that was too much to do and I am going to use the pelting tool as it won't matter since i am painting the texture in zbrush. After I get all the UVs laid out, it's time to get into the fun stuff and start to sculpt details into Lou. Also, I am going to start creating some environments.
So, I just finished my Graphic Novel, "Reassemble". My buddy, Peter Barlow wrote it and I illustrated it. I am currently awaiting a prototyped book to see if it prints correctly. So, don't purchase a print copy yet, but if you would like a copy now you can purchase a downloadable pdf at http://stores.lulu.com/store.php?fAcctID=1407249. I'll post when the print copy will be available. Thanks guys and let me know what you think!!!
Started texturing Lou today. This is the high res version with the correct topology and uv layout. I also blocked in the body, really roughly in maya, but got bored with it and moved on to alpha detailing and texturing Lou's head. The hat I also remodeled to look like a proper gangster fedora and not a shitty attempt at it, lol. Haven't touched the eyes yet or textured the hat. Things seem to be going a little more smoothly right now and hopefully I will be done modeling Lou before the holidays.



Expanded Premise
"Lou" is a short, animated film for teens and young adults, about an awkward mobster that is asked to carry out a hit on his childhood violin teacher.
Upon the harbor, Big Boss and his henchmen have menaced the city of Atwater for quite sometime. International drug mules have permeated the city walls. The city has lost all control. Lou is looking for a way to pursue his passion of playing violin without being chastised, or worse, killed by his fellow mobsters. Lou is left with a decision between good and bad, passion and family, and ultimately a choice to de-crown the mob and their utter dominance.
Computer Animated, wonderfully modeled, and intelligently textured, the production of "Lou" captivates an audience in pure suspense and is beautifully accompanied with a score from a true violinist.Why feel any discontent for your passion? "Lou" exemplifies the power of choice. Without a solid continuation of passion, the world is left empty in the hands of the irrational. "Lou" carries the audience through a vivid showcase and the simple truth; the persistence of a passion.
A Character Description: LouLou is the mobster brother of the Big Boss and is unwillingly in the family business. Being tall, skinny and unsocial, Lou has become very socially awkward and speaks very little. Lou is decked out in an expensive suit that he wears with the sleeves rolled up with a sly fedora resting upon his crown. He has but one love in his life; playing his violin named Rita. He was given Rita as an heirloom of the Great William Jenkins from his childhood violin teacher, Ester. Unfortunately, he unwillingly participates in the family endeavors to stay alive. If he would neglect his duties, he would no longer be able to play Rita. So, he does so in fear of parting from Rita.
A Character Description: Ester
Ester is a charismatic violin teacher that has an absolute love for spreading his passion. With such a love for music, he obtained a Rita, a violin from the great William Jenkins, an elite composer from years before. Feeling that his end is near he lives his dreams through a talented young musician, Lou. He gives Rita to him in hopes that it’ll take him further than where he has been. Now that Lou is grown up, Ester spends his days visualizing what could have been and hopes Lou will accomplish what he did not.
A Character Description: Big Boss
Big Boss is the older brother of Lou and is the head of the mob. He is an absolute dictator and will stop at nothing. He is power hungry and will do anything to stay on top. He admitted Lou into the mob because it has become a family tradition. Even though he feels Lou is one concrete block away from drowning a man, Big Boss keeps him around to tie up his loose ends.Story in Paragraph form
Lou is in a room vigorously playing violin as the camera pans through a wall of plaques and photos of the Atwater Mob’s menacing of the city. The camera then slowly pans through newspaper articles that notate Lou, and his violin Rita, winning several Atwater Classical festivals. The camera then finally settles on the intense passion of Lou’s face as he plucks away at Rita. Drifting away from Lou playing the title screen is shown.
Lou abruptly stops at the sound of a door slamming shut and the booming voices of those in the next room. Lou slowly sets down his violin next to his case and quickly heads over to the wall to place his ear upon. Lou over hears his brother, Big Boss exclaiming that an old man nosing around the harbor saw something he shouldn’t have. Another mobster, Lanky, exclaims that was just Ester, a local violin teacher and that he shouldn’t be anything to worry about. Big Boss insists that Ester must be taken care of in order to preserve the status that the Atwater mob has obtained. Big Boss notes, "Wasn’t that old man Lou’s violin teacher? Have Lou dispose of him. Lou has the connections to get the job done". Lou hears footsteps coming nearer and scrambles into the chair as the door opens.
Lanky exclaims, "Lou, did you hear that? You know what you have to do." Lou nods as the door shuts behind Lanky. Lou is left beside himself. Painful flashbacks flush before Lou’s eyes on his relationship with Ester. Pushing the feelings aside, Lou slowly gets up and walks to a table that holds Rita (his violin), a violin case, and a Tommy gun. Lou slowly reaches for the Tommy gun as a tear rolls down his cheek. He stops abruptly and begins to put the Tommy gun back in its place after some hesitation.
The next scene is Lou’s figure silhouetted on the floor in front of an open doorway with case in hand. He enters the hallway and the camera pans to where the case once sat. On top of the Tommy gun is a police report signed by Ester and Lou with a photo attached of Big Boss smuggling drugs within the harbor. With a few seconds hesitation for the audience to read the police report, the paper is lit with the red and blue of the police car that resides outside. The police finally caught him. The animation fades as Lou is heard playing his violin upon the street below with a conversing different sounding violin (assumed to be Ester). Credits begin to roll.
Just a quick block in of Lou's face. I haven't really done anything with edge flow, but that is my next step. I'll redo the topology in ZBrush (hopefully, if not then in maya) and begin to sculpt Lou further. At least he looks like the concept drawing, lol. Also, I have changed my story again...I still haven't found something that works, but once i do it'll be on here.
Lou
A mind map is a tool to helping your thoughts, more so a stream of conscious, out onto a piece of paper. I started out with a toothbrush in the middle due to what my premise is about and just let the ideas flow. After considering my 7 sentence story, I think I may try and change some things around. More info about mind maps can be found here. We were asked to make a mind map for our animation class and heres the outcome:The young husband swallows his toothbrush – My PremiseSo, Obviously this needs a lot of work, but I have a whole semester to develop it. Any ideas or suggestions are gladly welcomed at this point. I wanted to keep it simple and do a comedic animation so that we I can concentrate on Character Design, Story, and Animation rather the drudging over a "unique concept". Oh, and on a side note, my friend Jacob Gardner got an animation job with Dreamworks and is moving out to Cali in a couple of weeks. He graduated in May from BG. So, I just wanted to extend a congratulations to him. I'll write more about my animation soon...
- Guy brushes teeth in the mirror of his bathroom.
- An attractive female wife dressed in sexy lingerie walks by and then drops her night grown in front of the bathroom door.
- Guy gets excited of what is to come and accidentally swallows his toothbrush
- Guy tries to get toothbrush out with hand, but doesn’t manage to get it out
- He resorts to desperate measures and uses odd bathroom items to fish out the toothbrush
- He goes into a panic and irrationally begins to bounce around the bathroom until he hits a towel rack knocking him unconscious. The impact sends the toothbrush flying.
- Next scene is in a dimly lit bedroom and the wife is asleep in bed. The guy crawls in and smiles huge revealing brilliant white teeth that illuminate the room and the scene cuts.
I started texturing the face in ZBrush 3. I've been playing a little with material settings to get a semi-realistic skin shader. I don't think i can get the results that mental ray would, but its not too bad. I need to learn a lot more about the material section and metCap features that ZBrush has to offer. Lighting needs a lot of work, but i won't start playing with that until its time for my final render. I found a little trick too with rendering which gets rid of the aliasing around my object, it has come in pretty handy. So, It's getting there and I'm learning tons right now. I need to learn how to assign different materials to different sub tools. so, I'm off to figure that out now. Let me know what you guys think...